package Units;


public class BATTLEBOT_ROCKET extends Infantry{
	
	public BATTLEBOT_ROCKET(){
		super(new Gun(45), new Cannon(50), .60, .9, 2500, 3);
	}

	public String toString(){
		return "a Rocket BattleBot unit with " + getHealth() + " health";
	}
	
	public String Description() {
		return "The Rocket Infantry unit is a cheap and effective way to eliminate\n" +
				"vehicles. He is less effective versus infantry, but is useful\n" +
				"when fighting early game vehicles. He may also capture structures.";
				//+ terrain.toString();
	}
}
